VIVI - The CONTINUED Tale of the 8th Version.
Alrighty then, so I decide to update the ol' Vivi model but with a simple twist: Make her a little more low-poly. The V8 model in her main outfit has a high polycount of over 65k tris (35.4k tris without the clothes) This next one I target the polycount to be under 4000 tris. Why 4000 or less? I'm trying to match the 6th-gen console aesthetic like the PS2, Gamecube & Xbox titles, and one thing for sure is that the character polycount can reach over 1000 by default, and more than 5-6000 if they wanna push it. I've done my research. Before we get to the magic, a word from our sponsor: This side tangent. SIDE TANGENT: IMAGINE NOT POSTING IMAGES HERE ON BRAVE... Yep. I main the Brave browser since last year just to see what's all the fuss about and I liked it. Mostly. The one odd problem using Brave is apparently trying to make my blog posts and CANNOT upload images here. No, it doesn't show a message saying "oh hey switch to Chrome" or some shit, when I ...
